Thanks for your test and your opinion!
You are right, i should add some explanations for the spawning ships. I intended to reveal the whole plot step by step in chapter 2 and 3 of this mission (so Lt Cmd Kravak roll isn't only "nag the players while on board" but to play a more important part in the later story).
About the missing end. Seems to be a bug in my script, which i will remove with an update of the mission soon (or ad the other chapters and THEN the end).
I discovered another thing bothering me, maybe someone can help?
At start of the mission i set the properties of artemis to
<create type="player" x="5931.0" y="0.0" z="3399.0" angle="218,7" name="Artemis" />
<set_object_property property="countECM" value="1" name="Artemis" />
<set_object_property property="countNuke" value="0" name="Artemis" />
<set_object_property property="countMine" value="0" name="Artemis" />
<set_object_property property="countHoming" value="0" name="Artemis" />
<set_object_property property="energy" value="317" name="Artemis" />
but somehow these amounts of torpedoes are not shown! Shown are the original values. But when the weapons console tries to transfer torp to energy, it doesn't work because the value is 0 (what is intended by the script) and only while refuleing at a station, the values are counting from 0 (ECM from 1) to their max.
Has anybody an idea, what i did wrong here?