The Mission Studio isn't quite beginner friendly,
yet. I've been struggling finding time to add a spacemap to it--once I do, it will be very beginner friendly. I'm close--but I need about eight hours of uninterrupted time to hash through it--time that now that spring is here, I can't find. Got all the pieces pretty much there--just have some details to work out with unnamed items such as asteroids and mines, plus a shortlist of other minor details to work out. Once I get this finished, I'll release my source code for others to play around with and improve upon. I'm almost of a mind to go ahead and release the source code now, but it might be rough to pick up on the spacemap where I left off at this point. I'll have plenty of time come November--but that's too far away. I keep saying, maybe this weekend I'll have some time...